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- /****************************************************************************
- * express.h
- *
- * This module contains all defines, typedefs, and prototypes for EXPRESS.C.
- *
- * from Persistence of Vision(tm) Ray Tracer
- * Copright 1995,1999 Persistence of Vision Team
- *---------------------------------------------------------------------------
- * NOTICE: This source code file is provided so that users may experiment
- * with enhancements to POV-Ray and to port the software to platforms other
- * than those supported by the POV-Ray Team. There are strict rules under
- * which you are permitted to use this file. The rules are in the file
- * named POVLEGAL.DOC which should be distributed with this file.
- * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- * Team Coordinator by email to team-coord@povray.org or visit us on the web at
- * http://www.povray.org. The latest version of POV-Ray may be found at this site.
- *
- * This program is based on the popular DKB raytracer version 2.12.
- * DKBTrace was originally written by David K. Buck.
- * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- *
- *****************************************************************************/
- #ifndef EXPRESS_H
- #define EXPRESS_H
- /*****************************************************************************
- * Global preprocessor defines
- ******************************************************************************/
- /*****************************************************************************
- * Global typedefs
- ******************************************************************************/
- /*****************************************************************************
- * Global variables
- ******************************************************************************/
- extern short Have_Vector;
- /*****************************************************************************
- * Global functions
- ******************************************************************************/
- void Parse_Colour (COLOUR Colour);
- BLEND_MAP *Parse_Blend_Map (int Blend_Type, int Pat_Type);
- BLEND_MAP *Parse_Colour_Map (void);
- BLEND_MAP *Parse_Blend_List (int Count, BLEND_MAP *Def_Map, int Blend_Type);
- DBL Parse_Raw_Number (void);
- DBL Parse_Float (void);
- DBL Allow_Float (DBL defval);
- void Parse_UV_Vect (UV_VECT UV_Vect);
- void Parse_Vector (VECTOR Vector);
- void Parse_Vector4D (VECTOR Vector);
- int Parse_Unknown_Vector (EXPRESS Express);
- void Parse_Scale_Vector (VECTOR Vector);
- DBL Parse_Float_Param (void);
- void Parse_Float_Param2 (DBL *Val1, DBL *Val2);
- char *Parse_String (void);
- char *Parse_Formatted_String (void);
- void Init_Random_Generators (void);
- void Destroy_Random_Generators (void);
- DBL Parse_Signed_Float(void);
- #endif
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