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- /****************************************************************************
- * lathe.h
- *
- * This module contains all defines, typedefs, and prototypes for LATHE.C.
- *
- * from Persistence of Vision(tm) Ray Tracer
- * Copyright 1996,1999 Persistence of Vision Team
- *---------------------------------------------------------------------------
- * NOTICE: This source code file is provided so that users may experiment
- * with enhancements to POV-Ray and to port the software to platforms other
- * than those supported by the POV-Ray Team. There are strict rules under
- * which you are permitted to use this file. The rules are in the file
- * named POVLEGAL.DOC which should be distributed with this file.
- * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- * Team Coordinator by email to team-coord@povray.org or visit us on the web at
- * http://www.povray.org. The latest version of POV-Ray may be found at this site.
- *
- * This program is based on the popular DKB raytracer version 2.12.
- * DKBTrace was originally written by David K. Buck.
- * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- *
- *****************************************************************************/
- #ifndef LATHE_H
- #define LATHE_H
- #include "bcyl.h"
- /*****************************************************************************
- * Global preprocessor definitions
- ******************************************************************************/
- #define LATHE_OBJECT (STURM_OK_OBJECT)
- #define LINEAR_SPLINE 1
- #define QUADRATIC_SPLINE 2
- #define CUBIC_SPLINE 3
- #define BEZIER_SPLINE 4
- /* Generate additional lathe statistics. */
- #define LATHE_EXTRA_STATS 1
- /*****************************************************************************
- * Global typedefs
- ******************************************************************************/
- typedef struct Lathe_Struct LATHE;
- typedef struct Lathe_Spline_Struct LATHE_SPLINE;
- typedef struct Lathe_Spline_Entry_Struct LATHE_SPLINE_ENTRY;
- struct Lathe_Spline_Entry_Struct
- {
- UV_VECT A, B, C, D; /* Coefficients of segment */
- };
- struct Lathe_Spline_Struct
- {
- int References; /* Count references to this structure. */
- LATHE_SPLINE_ENTRY *Entry; /* Array of spline segments. */
- BCYL *BCyl; /* bounding cylinder. */
- };
- struct Lathe_Struct
- {
- OBJECT_FIELDS
- TRANSFORM *Trans;
- int Spline_Type; /* Spline type (linear, quadratic ...) */
- int Number; /* Number of segments!!! */
- LATHE_SPLINE *Spline; /* Pointer to spline array */
- DBL Height1, Height2; /* Min./Max. height */
- DBL Radius1, Radius2; /* Min./Max. radius */
- };
- /*****************************************************************************
- * Global variables
- ******************************************************************************/
- /*****************************************************************************
- * Global functions
- ******************************************************************************/
- void Compute_Lathe_BBox (LATHE *Lathe);
- void Compute_Lathe (LATHE *Lathe, UV_VECT *P);
- LATHE *Create_Lathe (void);
- #endif
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