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- /****************************************************************************
- * colour.h
- *
- * This module contains all defines, typedefs, and prototypes for COLOUR.C.
- *
- * from Persistence of Vision(tm) Ray Tracer
- * Copyright 1996,1999 Persistence of Vision Team
- *---------------------------------------------------------------------------
- * NOTICE: This source code file is provided so that users may experiment
- * with enhancements to POV-Ray and to port the software to platforms other
- * than those supported by the POV-Ray Team. There are strict rules under
- * which you are permitted to use this file. The rules are in the file
- * named POVLEGAL.DOC which should be distributed with this file.
- * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- * Team Coordinator by email to team-coord@povray.org or visit us on the web at
- * http://www.povray.org. The latest version of POV-Ray may be found at this site.
- *
- * This program is based on the popular DKB raytracer version 2.12.
- * DKBTrace was originally written by David K. Buck.
- * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- *
- *****************************************************************************/
- /* NOTE: FRAME.H contains other colour stuff. */
- #ifndef COLOUR_H
- #define COLOUR_H
- /*****************************************************************************
- * Global preprocessor defines
- ******************************************************************************/
- /*****************************************************************************
- * Global typedefs
- ******************************************************************************/
- /*****************************************************************************
- * Global variables
- ******************************************************************************/
- /*****************************************************************************
- * Global functions
- ******************************************************************************/
- COLOUR *Create_Colour (void);
- COLOUR *Copy_Colour (COLOUR Old);
- BLEND_MAP_ENTRY *Create_BMap_Entries (int Map_Size);
- BLEND_MAP_ENTRY *Copy_BMap_Entries (BLEND_MAP_ENTRY *Old,int Map_Size,int Type);
- BLEND_MAP *Create_Blend_Map (void);
- BLEND_MAP *Copy_Blend_Map (BLEND_MAP *Old);
- DBL Colour_Distance (COLOUR colour1, COLOUR colour2);
- void Add_Colour (COLOUR result, COLOUR colour1, COLOUR colour2);
- void Scale_Colour (COLOUR result, COLOUR colour, DBL factor);
- void Clip_Colour (COLOUR result, COLOUR colour);
- void Destroy_Blend_Map (BLEND_MAP *BMap);
- #endif
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