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- /****************************************************************************
- * bsphere.h
- *
- * This module contains all defines, typedefs, and prototypes for BSPHERE.C.
- *
- * from Persistence of Vision(tm) Ray Tracer
- * Copyright 1996,1999 Persistence of Vision Team
- *---------------------------------------------------------------------------
- * NOTICE: This source code file is provided so that users may experiment
- * with enhancements to POV-Ray and to port the software to platforms other
- * than those supported by the POV-Ray Team. There are strict rules under
- * which you are permitted to use this file. The rules are in the file
- * named POVLEGAL.DOC which should be distributed with this file.
- * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- * Team Coordinator by email to team-coord@povray.org or visit us on the web at
- * http://www.povray.org. The latest version of POV-Ray may be found at this site.
- *
- * This program is based on the popular DKB raytracer version 2.12.
- * DKBTrace was originally written by David K. Buck.
- * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- *
- *****************************************************************************/
- #ifndef BSPHERE_H
- #define BSPHERE_H
- /*****************************************************************************
- * Global preprocessor defines
- ******************************************************************************/
- /*****************************************************************************
- * Global typedefs
- ******************************************************************************/
- typedef struct BSphere_Tree_Struct BSPHERE_TREE;
- struct BSphere_Tree_Struct
- {
- short Entries; /* Number of components (node if 0) */
- VECTOR C; /* Center of bounding sphere */
- DBL r2; /* Radius^2 of bounding sphere */
- BSPHERE_TREE **Node; /* if node: children; if leaf: element */
- };
- /*****************************************************************************
- * Global variables
- ******************************************************************************/
- /*****************************************************************************
- * Global functions
- ******************************************************************************/
- void Build_Bounding_Sphere_Hierarchy (BSPHERE_TREE **Root, int nElem, BSPHERE_TREE **Elements);
- void Destroy_Bounding_Sphere_Hierarchy (BSPHERE_TREE *Node);
- #endif
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