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- /****************************************************************************
- * matrices.h
- *
- * This module contains all defines, typedefs, and prototypes for MATRICES.C.
- *
- * from Persistence of Vision(tm) Ray Tracer
- * Copyright 1996,1999 Persistence of Vision Team
- *---------------------------------------------------------------------------
- * NOTICE: This source code file is provided so that users may experiment
- * with enhancements to POV-Ray and to port the software to platforms other
- * than those supported by the POV-Ray Team. There are strict rules under
- * which you are permitted to use this file. The rules are in the file
- * named POVLEGAL.DOC which should be distributed with this file.
- * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- * Team Coordinator by email to team-coord@povray.org or visit us on the web at
- * http://www.povray.org. The latest version of POV-Ray may be found at this site.
- *
- * This program is based on the popular DKB raytracer version 2.12.
- * DKBTrace was originally written by David K. Buck.
- * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- *
- *****************************************************************************/
- #ifndef MATRICES_H
- #define MATRICES_H
- /*****************************************************************************
- * Global preprocessor defines
- ******************************************************************************/
- /*****************************************************************************
- * Global typedefs
- ******************************************************************************/
- /*****************************************************************************
- * Global variables
- ******************************************************************************/
- /*****************************************************************************
- * Global functions
- ******************************************************************************/
- void MZero (MATRIX result);
- void MIdentity (MATRIX result);
- void MTimes (MATRIX result, MATRIX matrix1, MATRIX matrix2);
- void MAdd (MATRIX result, MATRIX matrix1, MATRIX matrix2);
- void MSub (MATRIX result, MATRIX matrix1, MATRIX matrix2);
- void MScale (MATRIX result, MATRIX matrix1, DBL amount);
- void MTranspose (MATRIX result, MATRIX matrix1);
- void MTransPoint (VECTOR result, VECTOR vector, TRANSFORM *trans);
- void MInvTransPoint (VECTOR result, VECTOR vector, TRANSFORM *trans);
- void MTransDirection (VECTOR result, VECTOR vector, TRANSFORM *trans);
- void MInvTransDirection (VECTOR result, VECTOR vector, TRANSFORM *trans);
- void MTransNormal (VECTOR result, VECTOR vector, TRANSFORM *trans);
- void MInvTransNormal (VECTOR result, VECTOR vector, TRANSFORM *trans);
- void Compute_Matrix_Transform (TRANSFORM *result, MATRIX matrix);
- void Compute_Scaling_Transform (TRANSFORM *result, VECTOR vector);
- void Compute_Inversion_Transform (TRANSFORM *result);
- void Compute_Translation_Transform (TRANSFORM *transform, VECTOR vector);
- void Compute_Rotation_Transform (TRANSFORM *transform, VECTOR vector);
- void Compute_Look_At_Transform (TRANSFORM *transform, VECTOR Look_At, VECTOR Up, VECTOR Right);
- void Compose_Transforms (TRANSFORM *Original_Transform, TRANSFORM *New_Transform);
- void Compute_Axis_Rotation_Transform (TRANSFORM *transform, VECTOR V1, DBL angle);
- void Compute_Coordinate_Transform (TRANSFORM *trans, VECTOR origin, VECTOR up, DBL r, DBL len);
- TRANSFORM *Create_Transform (void);
- TRANSFORM *Copy_Transform (TRANSFORM *Old);
- UV_VECT *Create_UV_Vect (void);
- VECTOR *Create_Vector (void);
- VECTOR_4D *Create_Vector_4D (void);
- DBL *Create_Float (void);
- void MInvers (MATRIX r, MATRIX m);
- #endif
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