camera { origin {0 20 -320} target {0 20 0} fov {60} roll {0} xtoY {1} } ambient { color {0.5 0.5 0.5} } omni { pos {-5 30 -300} color {10000 10000 20000} } omni { pos {50 30 -300} color {20000 10000 20000} } tri_plane { v1 {0 -20 0} v2 {5 -20 0} v3 {0 -20 5} color {0.4 0.7 1} surface {0.6 0.9 1} } cone { apex {0 100 0} base {0 0 0} apex_rad {30} base_rad {30} color {0.3 1 1} surface {0.7 0.9 2} }