/**************************************************************************** * media.h * * This module contains all defines, typedefs, and prototypes for MEDIA.C. * * from Persistence of Vision(tm) Ray Tracer * Copyright 1996,1999 Persistence of Vision Team *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray Team. There are strict rules under * which you are permitted to use this file. The rules are in the file * named POVLEGAL.DOC which should be distributed with this file. * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray * Team Coordinator by email to team-coord@povray.org or visit us on the web at * http://www.povray.org. The latest version of POV-Ray may be found at this site. * * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. * *****************************************************************************/ #ifndef MEDIA_H #define MEDIA_H /***************************************************************************** * Global preprocessor defines ******************************************************************************/ /* Scattering types. */ #define ISOTROPIC_SCATTERING 1 #define MIE_HAZY_SCATTERING 2 #define MIE_MURKY_SCATTERING 3 #define RAYLEIGH_SCATTERING 4 #define HENYEY_GREENSTEIN_SCATTERING 5 #define SCATTERING_TYPES 5 /***************************************************************************** * Global typedefs ******************************************************************************/ /***************************************************************************** * Global variables ******************************************************************************/ /***************************************************************************** * Global functions ******************************************************************************/ void Simulate_Media (IMEDIA **, RAY *, INTERSECTION *, COLOUR , int ); void Init_Media (IMEDIA *); IMEDIA *Create_Media (void); IMEDIA *Copy_Media (IMEDIA *); void Destroy_Media (IMEDIA *); void Transform_Media (IMEDIA *IMedia, TRANSFORM *Trans); void Transform_Density (PIGMENT *Density, TRANSFORM *Trans); void Post_Media (IMEDIA *); #endif