camera { origin {50 30 -120} target {0 0 0} fov {60} roll {0} xtoY {1} } ambient { color {0.3 0.3 0.3} } sphere { pos {-30 0 0} radius {30} color {1 0.5 0.5} Surface {0.1 0.8 5} } omni { pos {40 10 -100} color {10000 5000 17000} }