Loading camera LoadVec: origin {0 0 10} LoadVec: target {0 0.75 1.25} Loadval: fov {60} Loadval: roll {0} Loadval: xtoY {1.333333333333} Loading ambient LoadCol: color {0.15 0.15 0.15} Loading Tri LoadVec: v1 {1 1 2} LoadVec: v2 {-1 1 3} LoadVec: v3 {-1 0 -2} LoadCol: color {0.4 0.1 0.6} LoadSurf: surface {0.6 0.9 1} Loading omni LoadVec: pos {60 30 -200} LoadCol: color {15000 15000 15000}