/**************************************************************************** * image.h * * This module contains all defines, typedefs, and prototypes for IMAGE.C. * * from Persistence of Vision(tm) Ray Tracer * Copyright 1996,1999 Persistence of Vision Team *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray Team. There are strict rules under * which you are permitted to use this file. The rules are in the file * named POVLEGAL.DOC which should be distributed with this file. * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray * Team Coordinator by email to team-coord@povray.org or visit us on the web at * http://www.povray.org. The latest version of POV-Ray may be found at this site. * * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. * *****************************************************************************/ #ifndef IMAGE_H #define IMAGE_H /***************************************************************************** * Global preprocessor defines ******************************************************************************/ /* Image/Bump Map projection types. */ #define PLANAR_MAP 0 #define SPHERICAL_MAP 1 #define CYLINDRICAL_MAP 2 #define PARABOLIC_MAP 3 #define HYPERBOLIC_MAP 4 #define TORUS_MAP 5 #define PIRIFORM_MAP 6 #define OLD_MAP 7 /* Bit map interpolation types. */ #define NO_INTERPOLATION 0 #define NEAREST_NEIGHBOR 1 #define BILINEAR 2 #define CUBIC_SPLINE 3 #define NORMALIZED_DIST 4 /***************************************************************************** * Global typedefs ******************************************************************************/ /***************************************************************************** * Global variables ******************************************************************************/ /***************************************************************************** * Global functions ******************************************************************************/ int image_map (VECTOR EPoint, PIGMENT *Pigment, COLOUR colour); TEXTURE *material_map (VECTOR IPoint, TEXTURE *Texture); void bump_map (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal); IMAGE *Copy_Image (IMAGE *Old); IMAGE *Create_Image (void); void Destroy_Image (IMAGE *Image); #endif