camera { origin {250 120 -50} target {25 0 0} fov {60} roll {0} xtoY {1} } ambient { color {0.5 0.5 0.5} } omni { pos {-5 30 -300} color {10000 10000 20000} } omni { pos {50 30 -300} color {20000 10000 20000} } tri_plane { v1 {0 0 0} v2 {5 0 0} v3 {0 0 5} color {0.4 0.7 1} surface {0 0 1} } cone { apex {25 100 0} base {25 0 0} apex_rad {25} base_rad {25} color {0.3 1 1} surface {0.7 0.9 2} } sphere { pos {0 0 0} radius {50} color {0.5 1 0.5} Surface {0 1 1} }