camera { origin {0 50 -230} target {0 20 0} fov {60} roll {0} xtoY {1} } ambient { color {0.25 0.25 0.25} } sphere { pos {-30 30 0} radius {30} color {0.5 0.5 1} Surface {0 1 1} } sphere { pos {30 30 -5} radius {30} color {0.5 1 0.5} Surface {0 1 1} } tri_plane { v1 {5 -5 0} v2 {0 -5 5} v3 {0 -5 0} color {0.8 0.4 0.4} Surface {0.2 0.01 4} } omni { pos {40 50 -100} color {15000 15000 5000} }