Loading camera
LoadVec:   origin {0 0 10} 
LoadVec:   target {0 0.75 1.25} 
Loadval:   fov {60} 
Loadval:   roll {0} 
Loadval:   xtoY {1.333333333333} 
Loading ambient
LoadCol:   color {0.15 0.15 0.15} 
Loading Tri
LoadVec:   v1 {1 1 2} 
LoadVec:   v2 {-1 1 3} 
LoadVec:   v3 {-1 0 -2} 
LoadCol:   color {0.4 0.1 0.6} 
LoadSurf:   surface {0.6 0.9 1} 
Loading omni
LoadVec:   pos {60 30 -200} 
LoadCol:   color {15000 15000 15000} 
